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Virtual reality exercise improves balance of elderly persons with type 2 diabetes: a randomized controlled trial
Lee SW, Song CH
Journal of Physical Therapy Science 2012 Apr;24(3):261-265
clinical trial
4/10 [Eligibility criteria: No; Random allocation: Yes; Concealed allocation: No; Baseline comparability: Yes; Blind subjects: No; Blind therapists: No; Blind assessors: No; Adequate follow-up: No; Intention-to-treat analysis: No; Between-group comparisons: Yes; Point estimates and variability: Yes. Note: Eligibility criteria item does not contribute to total score] *This score has been confirmed*

PURPOSE: The purpose of this study was to investigate the effects of a virtual reality exercise program on the balance of elderly persons with type 2 diabetes. SUBJECTS: Participants were randomly allocated to two groups: a VR-based exercise group (n = 27) and a control group (28). METHODS: The VR group performed a VR-based exercise program for 50 minutes twice a week for 10 weeks, and the control group received only diabetes education without exercise activity. Balance was measured as postural sway using a force plate. RESULTS: Postural sway significantly decreased after the VR-based exercise. CONCLUSION: The VR-based exercise program improved balance. These results suggest that VR-based exercise programs are suitable and effective preventing falls by elderly persons with type 2 diabetes.

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