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Found 209 records
Title Method Score (/10) Select Record
Virtual rehabilitation in an activity centre for community-dwelling persons with stroke. The possibilities of 3-dimensional computer games clinical trial 5/10 Select
Virtual reality training for stroke rehabilitation clinical trial 5/10 Select
Cortical reorganization and associated functional motor recovery after virtual reality in patients with chronic stroke: an experimenter-blind preliminary study clinical trial 5/10 Select
Virtual reality-induced cortical reorganization and associated locomotor recovery in chronic stroke: an experimenter-blind randomized study clinical trial 5/10 Select
Interactive virtual environment training for safe street crossing of right hemisphere stroke patients with unilateral spatial neglect clinical trial 5/10 Select
Graded repetitive arm supplementary programme (GRASP) and virtual reality to improve upper limb function in patients with acute stroke - an experimental study clinical trial 4/10 Select
Contralaterally EMG-triggered functional electrical stimulation during serious gaming for upper limb stroke rehabilitation: a feasibility study clinical trial 4/10 Select
Active virtual reality for chronic primary pain: mixed methods randomized pilot study clinical trial 4/10 Select
Artificial intelligence limb rehabilitation system on account of virtual reality technology on long-term health management of stroke patients in the context of the internet clinical trial 4/10 Select
The effect of XBOX 360 Kinect virtual reality intervention on balance and gait training in stroke patient: an interventional study clinical trial 4/10 Select
Cognitive-motor exergaming for reducing fall risk in people with chronic stroke: a randomized controlled trial clinical trial 4/10 Select
Effects of virtual reality-based training with BTs-Nirvana on functional recovery in stroke patients: preliminary considerations clinical trial 4/10 Select
Effects of a virtual reality video game exercise program on upper extremity function and daily living activities in stroke patients clinical trial 4/10 Select
Effects of virtual reality training using Nintendo Wii and treadmill walking exercise on balance and walking for stroke patients clinical trial 4/10 Select
Effects of community-based virtual reality treadmill training on balance ability in patients with chronic stroke clinical trial 4/10 Select
Effect of a virtual reality exercise program accompanied by cognitive tasks on the balance and gait of stroke patients clinical trial 4/10 Select
Effects of virtual reality-based bilateral upper-extremity training on brain activity in post-stroke patients clinical trial 4/10 Select
The effect of virtual reality and tetra-ataxiometric posturography programs on stroke patients with impaired standing balance clinical trial 4/10 Select
Does the inclusion of virtual reality games within conventional rehabilitation enhance balance retraining after a recent episode of stroke? clinical trial 4/10 Select
Telerehabilitation: remote multimedia-supported assistance and mobile monitoring of balance training outcomes can facilitate the clinical staff's effort clinical trial 4/10 Select
Virtual reality reflection therapy improves motor recovery and motor function in the upper extremities of people with chronic stroke clinical trial 4/10 Select
Improving balance skills in patients who had stroke through virtual reality treadmill training clinical trial 4/10 Select
A pneumatic glove and immersive virtual reality environment for hand rehabilitative training after stroke clinical trial 4/10 Select
Is upper limb virtual reality training more intensive than conventional training for patients in the subacute phase after stroke? An analysis of treatment intensity and content clinical trial 3/10 Select
Efeito da realidade virtual na funcao motora do membro superior paretico pos-acidente vascular cerebral (Virtual reality effect on upper limb motor function paretic in post stroke) [Portuguese] clinical trial 3/10 Select