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Effects of playing Wii on well-being in the elderly: physical activity, loneliness, and mood
Kahlbaugh PE, Sperandio AJ, Carlson AL, Hauselt J
Activities, Adaptation & Aging 2011 Oct-Dec;35(4):331-344
clinical trial
2/10 [Eligibility criteria: Yes; Random allocation: Yes; Concealed allocation: No; Baseline comparability: Yes; Blind subjects: No; Blind therapists: No; Blind assessors: No; Adequate follow-up: No; Intention-to-treat analysis: No; Between-group comparisons: No; Point estimates and variability: No. Note: Eligibility criteria item does not contribute to total score] *This score has been confirmed*

Effects of compensatory strategies offered by Wii technology on physical activity, loneliness, and mood are investigated. Thirty-five individuals (M = 82 years) were randomly assigned to either playing Wii or watching television with a partner for 10 weeks. Physical activity, loneliness, mood, life satisfaction, and health were assessed. The elderly playing Wii had lower loneliness and a pattern of greater positive mood compared to the television group. No differences in life satisfaction or physical activity were found, but loneliness predicted positive mood, and positive mood predicted physical activity. This investigation points to the benefits of using Wii for well-being, particularly social connection and enjoyment.

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