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| Balance board or motion capture? A meta-analysis exploring the effectiveness of commercially available virtual reality exergaming in enhancing balance and functional mobility among the elderly |
| Cieslik B, Wrzeciono A, Mazurek J, Federico S, Szczepanska-Gieracha J, Kiper P |
| Games for Health Journal 2024 Dec;13(6):407-418 |
| systematic review |
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Copyright release for this abstract has not been granted.
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